Before J’Zhirr bade farewell to Valerica, she gives this one some advice on getting the other half of his soul back.
Valerica explains that J’Zhirr’s soul essence was trapped inside a gem and all this one needs to do is to retrieve the gem. The moment J’Zhirr touches it, his soul essence will be restored. Valerica recalls that there is an offering altar nearby and she is willing to bet that J’Zhirr soul gem is there.
J’Zhirr finds the altar which is on top of a building and guarded by a life-draining crystal. Luckily consuming soul husks can negate the crystal’s draining effects for a few seconds.
J’Zhirr finds the gem and it is as Valerica described, the moment J’Zhirr touches it, his soul is restored. Kind of anti-climax. J’Zhirr was expecting some kind of sign, like a flash of light or a big bang or something.
J’Zhirr finds Durnehviir already restored and waiting for him outside the building. J’Zhirr readies himself for another round but Durnehviir calls out, “Stay your weapons. I would speak with you, Qahnaarin.”
Turns out that Durnehviir is so impressed by the result of the battle, that he grants J’Zhirr the right to call his name from Tamriel should this one need an ally in battle. Durnehviir says, “For countless years I’ve roamed the Soul Cairn, in unintended service to the Ideal Masters. Before this, I roamed the skies above Tamriel. I desire to return there.”
However, Durnehviir had spent so much time in the Soul Cairn, that he now cannot venture far from it. If he stay away too long, his strength will wane until he is no more. Granting J’Zhirr the right to call his name in battle will enable Durnehviir to fly once again in Tamriel, even if it is only for a short while.
Valerica unlocks the chest and lets J’Zhirr takes the Elder Scroll.
J’Zhirr is surprised that Valerica is staying back in the Soul Cairn. She says, “I have no choice. As I told you before, I’m a Daughter of Coldharbour. If I return to Tamriel, that increases Harkon’s likelihood of bringing the Tyranny of the Sun to fruition.”
J’Zhirr promises to return for Valerica when all these is over. She says, “I appreciate your concern for me, but Serana is all that I care about. You must keep her safe at all costs. She’s the only thing of value I have left.”
The death of the last Keeper frees Valerica from her prison. She bides J’Zhirr to follow her into the building. She also warns him to keep an eye out for Durnehviir. Valerica says that with the prison’s barrier down, Durnehviir is certain to investigate.
As Valercia enter the big courtyard within, Durnehviir appears in the sky. He is a great undead dragon. His body is in states of decomposition and there seems to be an ooze dripping from his mouth.
Durnehviir flies around, occasionally summoning bonemen to join his fight. However between the three of us, we managed to defeat him. Valerica is astonished as she did not think that she would witness the death of Durnehviir.
Valercia says, “Volumes written on Durnehviir allege that he can’t be slain by normal means. It appears they were mistaken. Unless…” Valerica ponders and continues, “The soul of a dragon is as resilient as its owner’s scaly hide. It’s possible that your killing blow has merely displaced Durnehviir’s physical form while he reconstitutes himself.”
With that uneasy thought,we hurry to collect the Elder Scroll.
The last keeper is not easy to find. The last Keeper is hidden on an unaccessible ledge. J’Zhirr has to use a portal to teleport him to the ledge. The soul-draining tower is the biggest J’Zhirr had seen and there are more souls being drained this time.
J’Zhirr has to be careful to stay out of range of the Keeper’s bow for in his weaken state, the Keeper can easily one shot this one. After all this is over, J’Zhirr must find a way to get back the other half of his soul and regain his strength.
J’Zhirr takes the skull. Perhaps its owner would know what to do with it. By luck, J’Zhirr finds a familiar-looking soul nearby.
Upon seeing the skull, he says, “Arvak… You saved him! His soul is free, I can feel it!” He continues, “He’s such a loyal beast. Here, I’ll teach you how to call him to you. He’ll help you get around this wretched place, but I’m such he’d be much happier someplace sunnier. Goodbye, hero! Take good care of Arvak for me! Such a good horse…”
J’Zhirr wonders what the people of Skyrim will make of Arvak.