J’Zhirr took the wrong turn (again, yes, this one knows) and ends up at Cradlecrush Rock. Luckily the giant is busy scratching his back with his massive rock hammer and does not notice J’Zhirr. This one sneaks away quietly.
Serana says her home is near Solitude. It is quite a distance away.
Along the way, J’Zhirr tries to engage Serana in conversation. She still doesn’t quite trust J’Zhirr yet. When J’Zhirr tries again to ask why Serana was locked away, she instead urges that we travel to her home so that she can have a better sense of where we all stand. J’Zhirr supposes he can’t blame her for being cautious.
On the way to Solitude, we pass by a giant’s camp that is disturbingly close to the road. We stay our distance and the giant ignores us.
J’Zhirr sees a giant taking on a whole pack of wolves outside a cave. As J’Zhirr watches the giant effortlessly kills all of them. Then he stands at the mouth of his cave looking proud of himself. J’Zhirr also notices a dead mammoth nearby. The giant does not see J’Zhirr, who makes sure to give him a wide berth. Anybody who can take down a pack of wolves and a mammoth with barely a scratch, is someone a lone Khajiit should avoid.
Aela the Huntress’ promise to avenge Skjor’s death reminds J’Zhirr of how fierce and scary she can be.
Before J’Zhirr joined The Companions, he met Aela once at Pelagia Farm outside Whiterun. This one was crossing over the mountains north of Riverwood to deliver a message from Alvor to the Jarl of Whiterun, when this one suddenly heard the sound of a fight. Turning his head, J’Zhirr saw three people fighting a giant. Although this one rushed to lend them a hand, the three fighters were so strong that they defeated the giant before J’Zhirr reached them.
Giants are very strong so to be able to defeat one of them is no small feat.
Giants live in the plains of Whiterun. They do not hit fast but they hit hard. They have tremendous strength and one hit from their massive clubs will render J’Zhirr seriously injured, if not dead. Luckily they are generally peaceful until one gets too near to them. Everybody gives them a wide berth but sometimes paths do cross. That’s when things get ugly.