J’Zhirr sneaks around the room and finds that some of the seats are still occupied by their undead owners. J’Zhirr counts five skeletons and one Draugr Death Overlord. The skeletons will be easy to dispose of but the Draugr Death Overlord is the most powerful type of draugr in Skyrim. He will not be so easy to bring down. So J’Zhirr decides to deal with the skeletons first to even out the odds.
J’Zhirr furred feet makes no sound on the stone floor. The skeletons did not detect this one as he sneaks up to the sleeping occupants and brings them down with a single strike. However, even a sneak attack fails to stagger the Draugr Death Overlord. So J’Zhirr retreats to a dark corner to shoot arrows at it. Serana, who has been following secretly behind, joins in the fight. With her help, it is easier to defeat the Draugr Death Overlord.
J’Zhirr arrives at a big room. There are steps on all sides leading down to a fire pit. Four carved pillars stand at the corners of the pit. Platforms and chairs above indicated the presence of spectators so this room was probably used for a ceremonial purpose.
“Stay on your guard,” Serana warns.
J’Zhirr too has a bad feeling about this place so he asks Serana to wait while he investigates the room. Serana agrees do so although very reluctantly.
J’Zhirr tries to find out how long Serana has been asleep.
She replies, “Good question. Hard to say. I… I can’t really tell. I feel like it was a long time. Who is Skyrim’s High King?”
Well, that is still a matter for debate. Depending who was asked, the High King is either Ulfric Stormcloak or Elisif the Fair.
When Serana hears that, she says, “Oh, wonderful. A war of succession. Good to know the world didn’t get boring while I was gone.” Serana asks about the contenders for the name of the High King but she seems confused when J’Zhirr mentions the Empire. She also seems surprised to hear that Cyrodiil is the seat of an empire.
Amazing, just how long has Serana been asleep?
Serana muses, “I must have been gone longer than I thought. Definitely longer than we planned. Please, let’s hurry. I need to get home so I can figure out what’s happened.”
J’Zhirr wants to ask Serana more questions but the stone statues nearby spring to life and attack.
The woman opens her eyes, revealing the telltale red eyes of a vampire.
She takes a look at J’Zhirr and says that he is not who she is expecting, by that meaning another vampire. J’Zhirr wonders if he should attack her and get in the first strike, but she is not hostile and seems somewhat friendly. Besides, J’Zhirr is curious about why she is imprison in the stone monolith and why the other vampires are searching for her.
Serana is hesitant. “That’s… complicated. And I’m not totally sure if I can trust you.”
Yes, humans often find Khajiits untrustworthy, and it seems that vampires too feels the same way.
Serana continues, “But if you want to know the whole story, help me get back to my family’s home. My family used to live on an island to the west of Solitude. I would guess they still do.”
Guess J’Zhirr does want to know the whole story.
J’Zhirr touches the stone monolith and it slides open to reveal…
… a sleeping woman?!
By the light of Masser, what is going on?
J’Zhirr bumps into a brazier and discovers that it it movable. When he pushes it into the correct position, the brazier lights up and a purplish-blue flame burns. This in turn triggers another path to light up, indicating where the next brazier should be placed. So this one follows the instructions by the unknown builder of this structure and places all the braziers in the correct position. When all the braziers are burning, the platform lowers, revealing a stone monolith in the center.