After taking care of the enemies in the courtyard, J’Zhirr enters the fort. This one turns left and finds a trap. One of the necromancers had laid a rune at the bottom of the stairs. From the appearance, it seems to be a frost rune trap. J’Zhirr tries not to step too close as the trap is triggered by proximity. Once triggered, the trap will explode and cause frost damage to the victim.